Sales Manager - US
Company overview:
Launched in 2018, WhiteHat Jr/BYJUs Future School is one of the fastest growing EdTech businesses in India, now expanding fast into global markets, including Asia, Europe, Australia, and Americas. The companys vision is to help 1 in every 3 kids into the world benefit from its interactive, fun and experiential learning platforms. Its pioneering courses currently include Coding, Maths, Music and Art Animation Video.
We have a high performance culture (which we call 10x growth with compassion) and we move extremely fast. You will need to be both resilient and agile to succeed within our culture, but also be able to collaborate with the team and peers with compassion and fairness.
Location: Gurgaon (On-site)
Job Title: Sales Manager
Job Purpose:
Were seeking a qualified Sales Manager to sell Whitehat Jrs classes that our customers have grown to rely on. The Sales Manager will utilize their skills to generate high-quality leads, build a strong relationship with customers, and close deals. The ideal candidate will be a quick learner with strong negotiating skills and demonstrate the ability to showcase our offerings compellingly.
Scope: Exceed targets for New Sales, Referrals or Renewals, in an individual contributor role
Working days: 5 working days with 2 day-off which will be during the week
Shifts (subject to change): start hour will be after 7 PM and shift end hour before 10 AM
Mandatory Language Fluency: English
Laptop/Wi-fi: candidates to use their own laptops, wi-fi will be reimbursed
Additional Compensation: If applicable, this will be decided basis your allocated shift after you join
Qualifications & Experience:
If interested send us your updated resume: na*********1@wh*******r.com
Keyskills: hiring Inside Sales negotiation skills Product Knowledge Business Development Lead Generation Cold Calling
Whitehat Jr’s mission is to empower a whole generation of learners to become creators versus consumers of technology. The company teaches the fundamentals of coding-logic, structure, sequence and algorithmic thinking to enable kids to generate creative outcomes, e.g. websites, animations and apps....