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3D Generalist (Environment & Character) @ Uplers

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 3D Generalist (Environment & Character)

Job Description

    Role : 3D Environment Artist Job Type : Full Time Education : Bachelors degree or equivalent in Computer Graphics, Animation, Game Design, Fine Arts, or a related field. Experience : 3+ years of proven experience as a 3D Environment Artist or similar role in the gaming, film, or VR/AR industry, with a demonstrated ability to create immersive 3D environments. Technical Skills : Strong knowledge of 3D modeling, texturing, lighting, and shading techniques. Location : Chennai Job Summary: We are seeking a talented and versatile 3D Generalist with a strong focus on environment creation and character animation. The ideal candidate will have hands-on experience in developing highly detailed 3D environments and animating characters for both games and cinematic projects. Proficiency with industry-standard software like Autodesk Maya, iClone, Unreal Engine, Reallusion Character Creator, Adobe Substance 3D Painter, and other 3D animation tools is a must. This is an exciting opportunity to be part of a dynamic team and contribute to cutting-edge projects, creating immersive worlds and realistic character animations. Key Responsibilities: 3D Environment Creation: Design, model, texture, and light 3D environments that are visually compelling and optimized for real-time performance. Character Animation: Create high-quality, lifelike character animations using a combination of keyframe and motion capture techniques for both gameplay and cinematic experiences. Modeling & Texturing: Develop detailed 3D assets, including environments, props, and characters, using Autodesk Maya, Adobe Substance 3D Painter, and other 3D modeling tools. Rigging & Skinning: Rig characters and other 3D models for animation in Maya and/or iClone, ensuring proper deformation and functionality. Real-time Rendering & Integration: Work with Unreal Engine to integrate assets and animations into real-time environments, ensuring optimal performance and visual fidelity. Collaboration & Iteration: Collaborate closely with the art and development teams to ensure assets meet the artistic direction and technical requirements of the project. Character Creation: Use Reallusion Character Creator to design and customize realistic and stylized characters for various projects, from games to films. Quality Control: Ensure the highest level of quality and consistency across all 3D assets and animations, adhering to project timelines and technical specifications. Required Skills & Qualifications: Proficiency in Autodesk Maya for 3D modeling, animation, and rigging. Strong experience with Reallusion iClone and Character Creator for character animation, rigging, and creation. Expertise in creating high-quality textures and materials using Adobe Substance 3D Painter. Solid understanding of Unreal Engine for real-time rendering, asset integration, and game development workflows. Experience with motion capture integration and refining character animations. Knowledge of industry-standard animation principles, including character movement, weight, and timing. Ability to work efficiently in a collaborative environment and handle multiple projects simultaneously. Strong portfolio demonstrating a range of 3D environments and character animation work, showcasing creativity, technical skills, and attention to detail. Preferred Qualifications: Familiarity with Unity and other real-time engines. Experience in PBR workflows and optimization for real-time environments. Knowledge of shader creation and material setups in Unreal Engine or similar tools. Experience with ZBrush or similar sculpting software. Ability to create VR and AR content using Unreal Engine or other platforms. Personal Attributes: Creative problem solver with a keen eye for detail. Strong communication and collaboration skills. Self-motivated and able to take ownership of tasks. Adaptable and open to feedback, with a desire to learn and improve. Passionate about creating immersive 3D worlds and animations. Contact Details Email : hidden_email Contact Person : Mr. Deensha,

Employement Category:

Employement Type: Full time
Industry: IT Services & Consulting
Role Category: Not Specified
Functional Area: Not Specified
Role/Responsibilies: 3D Generalist (Environment & Character)

Contact Details:

Company: NIST Institute
Location(s): Chennai

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Keyskills:   3D modeling texturing lighting Autodesk Maya Unreal Engine rigging integration collaboration quality control shader creation ZBrush

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Uplers is a one-stop digital services company delivering end-to-end web, design, digital marketing, and email production services to businesses and agencies across 52+ Nations. Backed by a team of 550+ digital expert.

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