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Lead Software Engineer @ Boeing

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 Lead Software Engineer

Job Description

We are looking a software engineer with over 12+ years of experience in the augmented reality and virtual reality domain, preferably within the aviation industry. The ideal candidate will possess a comprehensive understanding of AR/VR, Unity/Unreal technologies, strong leadership skills to guide a multidisciplinary team, and hands-on expertise in programming languages to support and contribute to the coding requirements as necessary

Position Responsibilities:

  • Spearhead the vision, strategy, and roadmap for Maintenance and Flight training projects, aligning them with business objectives and customer needs.
  • Work closely with cross-functional teams (developers, designers, engineers) to steer the product lifecycle.
  • Define and prioritize product features based on market research, user feedback, and industry trends.
  • Act as an AR/VR, Unity/Unreal subject matter expert, offering mentorship and guidance while translating technical requirements into actionable tasks.
  • Ensure timely delivery of high-quality Unity/Unreal products, managing risks and expectations across the development cycle.
  • Contribute to the Boeing India Engineering team, developing, maintaining, and enhancing aviation software products.
  • Define system requirements, actively participating in software development and collaborating with diverse teams across locations.
  • Drive Epic/Feature/Story creation and solution design within an Agile setting, fostering effective communication and solution architecture.
  • Create and maintain software design/architecture documentation, actively reducing technical debt.
  • Collaborate with international teams, promoting knowledge sharing and competency development.
  • Recommend system enhancements, research new requirements, and promote capabilities improvement.
  • Occasional domestic and international travel may be required.

Employer will not sponsor applicants for employment visa status.

Basic Qualifications (Required Skills/Experience)

  • Bachelors or masters degree as BASIC QUALIFICATION
  • Professional Experience: 12+ years in AR/VR, Unity/Unreal development
  • Technical Proficiency: Strong command of Unity/Unreal development using programming languages (C#, C++) and web-based technologies (HTML5, CSS, JavaScript). Knowledge of VR platforms such as Oculus, HTC Vive or PlayStation VR.
  • Domain Knowledge: Extensive understanding of AR/VR hardware, software frameworks, and computer graphics principles.
  • Leadership Skills: Proven track record in leading successful AR/VR, Unity/Unreal projects, coupled with excellent communication and team management abilities.
  • Agile Experience: Proficiency in agile methodologies (Scrum, Kanban) and product management tools (JIRA, Trello, etc.).
  • System Engineering Experience: Hands-on involvement in software development and system engineering.

Good to have

  • Previous experience with Unity/Unreal or Game development.
  • Familiarity with aviation-related systems, regulations, or applications.
  • Certifications or specialized training in AR/VR technologies, Unity or Unreal

Preferred Qualifications (Desired Skills/Experience):

  • Bachelor, Master, or equivalent degree preferably in Computer Science or Engineering
  • 12+ years of experience years of professional experience in Unity or Unreal development, with a preference for experience in the aviation industry
  • Proficiency in programming languages commonly for development, such as C#, C++, Unity, Unreal Engine, and familiarity with web-based technologies (HTML5, CSS, JavaScript).
  • Advanced knowledge in Unreal Blueprints and/or Unity Visual Scripting
  • Extensive knowledge of AR/VR hardware, software frameworks, and platforms.
  • Solid understanding of computer graphics, 3D math, and physics principles.
  • Experience with agile methodologies (Scrum, Kanban) and product management tools (JIRA, Trello, etc.)
  • Proven track record of leading successful software projects from conception to delivery.
  • Well versed with game engine workflows.
  • Troubleshooting, problem solving, written and oral communication skills are required.

Preferred Skill Set

  • DevOps, automation, scripting, CI/CD (Azure CI/CD, C#, PowerShell).
  • Experience in airplane simulation, CSF, Realtime, Window32/64, and MS.
  • Proficiency in C#, C++
  • Familiarity with Game SDK/Framework, Virtual Server

Typical Education & Experience:

  • Education/experience typically acquired through advanced education (e.g. Bachelor) and typically 12 Plus years' related work experience or Masters Degree with 11+ years of experience with an equivalent combination of education and experience

Job Classification

Industry: Defence & Aerospace
Functional Area / Department: Engineering - Software & QA,
Role Category: Software Development
Role: Technical Lead
Employement Type: Full time

Contact Details:

Company: Boeing
Location(s): Bengaluru

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Keyskills:   Software Engineering C# PowerShell CSS C++ Kanban C Trello HTML5 CI/CD Scrum JIRA

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Boeing

At Boeing, we innovate and collaborate to make the world a better place. From the seabed to outer space, you can contribute to work that matters with a company where diversity, equity and inclusion are shared values. We're committed to fostering an environment for every teammate that's welcoming, re...