Work closely with senior engineers to deliver, optimize, maintain, debug, unit test and document next - generation graphics and computing features for Nvidia GPUs.
We work on next - generation GPU hardware and software features through all phases of development and you will get an opportunity to work across user and kernel stacks.
We collaborate with many internal teams (software, hardware, architecture, SWQA and OEM support), external R&D partners and customers to define new products and features.
What we need to see:
BS degree or higher (Computer science or related) with 7+yrs of industry experience
In depth understanding of Windows or Linux device drivers, PC architecture and ability to work close to the hardware.
Proficient in C/C++ with strong software development, optimization and analytical skills
Strong debugging skills and extensive experience using gdb/kgdb/windbg to analyze complex pieces of software.
Strong articulation skills for crafting and improving technical documents and to engage globally distributed engineering team.
Ways to stand out from the crowd:
Understanding of Virtualization concepts and system software for ESX, Xen, Hyper - V or KVM
Familiarity with computer system architecture, microprocessor, and microcontroller fundamentals (caches, buses, memory controllers, DMA, etc.)
Knowledge of DX/OGL graphics technologies, WDDM model.
Job Classification
Industry: IT-Hardware & Networking Functional Area: IT Software - System Programming, Role Category: Programming & Design Role: Programming & Design Employement Type: Full time
Education
Under Graduation: Any Graduate in Any Specialization Post Graduation: Post Graduation Not Required